quake3

Конфиг #

// MISC
unbindall
bind 1 say "^0:^7-P"
bind 3 "vote yes"
bind 5 "autorecord"
bind 6 "stoprecord"
bind / "weapnext"
bind [ "weapprev"
bind ] "weapnext"
bind z "+button2"
bind b "+button3"
bind ctrl say_team ">"
bind escape "togglemenu"
bind tab "+scores"
bind home "r_gamma 1.2; echo cpm4 and ospdm5 gamma"
bind end "r_gamma 1.4; echo normal gamma"
bind y messagemode
bind u messagemode2
bind , "god"
bind . "give all"
bind ` "toggleconsole"
bind ~ "toggleconsole"
bind f9 "exec zoom.cfg"
bind f11 "currenttime"
bind f12 "screenshotjpeg"
bind kp_enter "vid_restart"
bind kp_ins "snd_restart"
bind rightarrow "vstr vup"
bind leftarrow "vstr vdn"
set vdn vstr vol00
set vup vstr vol01
set vol00 "set s_volume 0.0; set vdn vstr vol00; set vup vstr vol01; echo Volume |=========="
set vol01 "set s_volume 0.1; set vdn vstr vol00; set vup vstr vol02; echo Volume =|========="
set vol02 "set s_volume 0.2; set vdn vstr vol01; set vup vstr vol03; echo Volume ==|========"
set vol03 "set s_volume 0.3; set vdn vstr vol02; set vup vstr vol04; echo Volume ===|======="
set vol04 "set s_volume 0.4; set vdn vstr vol03; set vup vstr vol05; echo Volume ====|======"
set vol05 "set s_volume 0.5; set vdn vstr vol04; set vup vstr vol06; echo Volume =====|====="
set vol06 "set s_volume 0.6; set vdn vstr vol05; set vup vstr vol07; echo Volume ======|===="
set vol07 "set s_volume 0.7; set vdn vstr vol06; set vup vstr vol08; echo Volume =======|==="
set vol08 "set s_volume 0.8; set vdn vstr vol07; set vup vstr vol09; echo Volume ========|=="
set vol09 "set s_volume 0.9; set vdn vstr vol08; set vup vstr vol10; echo Volume =========|="
set vol10 "set s_volume 1.0; set vdn vstr vol09; set vup vstr vol10; echo Volume ==========|"
bind uparrow "vstr vu"
bind downarrow "vstr vd"
bind f7 vstr demo_slower
bind f8 vstr demo_faster
set demo_faster vstr demo_ff1
set demo_slower vstr demo_pause
set demo_pause "com_maxfps 1;timescale .00000000001;set demo_faster vstr demo_play;set demo_slower vstr demo_play"
set demo_play "com_maxfps 120;timescale 1;set demo_faster vstr demo_ff1;set demo_slower vstr demo_pause"
set demo_ff1 "timescale 2;set demo_faster vstr demo_ff2;set demo_slower vstr demo_play"
set demo_ff2 "timescale 10;set demo_faster vstr demo_ff3;set demo_slower vstr demo_play"
set demo_ff3 "timescale 50;set demo_faster vstr demo_ff4;set demo_slower vstr demo_play"
set demo_ff4 "timescale 99;set demo_faster vstr demo_ff5;set demo_slower vstr demo_play"
set demo_ff5 "timescale 999;set demo_faster vstr demo_ff5;set demo_slower vstr demo_play"
bind backspace "exec ps.cfg"

// MOVEMENT
bind d "+back"
bind e "+forward"
bind alt "+speed"
bind s "+moveleft"
bind f "+moveright"
bind space "+moveup"
bind c "weapon 1; cg_drawgun 0"
bind w "weapon 2; cg_drawgun 0"
bind q "weapon 3; cg_drawgun 0"
bind v "weapon 4; cg_drawgun 0"
bind r "weapon 5; cg_drawgun 0"
bind g "weapon 6; cg_drawgun 0"
bind t "weapon 7; cg_drawgun 0"
bind a "weapon 8; cg_drawgun 0"

bind shift "+speed"
bind f10 "+wstats"
cg_drawgun "0"
cg_ammocheck "0"
cg_autoswitch "0"

// MOUSE
in_mouse "1"
bind mouse1 "+attack"
bind mouse2 "+movedown"
bind MWHEELDOWN "cg_fov 110; sensitivity 4.5"
bind MWHEELUP "cg_fov 60; sensitivity 2.9"
sensitivity "4.5"
cl_mouseaccel "0"
cl_showmouserate "0"
m_pitch "0.020"
m_yaw "0.022"
m_forward "0.25"
m_side "0.25"
m_filter "1"
cg_oversamplemouse "0"

// PLAYER
name  "OK"
bind f1 name "^9c58^7*^9Po^b^7l^n^9os^7*^9Asus"

sex "male"
handicap "100"
model "xaero/default"
cg_swapskins "0"
cg_teamrails "0"
cg_forcemodel "1"
cg_showplayerlean "1"
cg_enemymodel "tankjr/pm"
cg_enemycolors 	"22222"

// ZOOM-FOV
cg_fov "107"
cg_zoomfov "60"

// SERVER
sv_hostname "Polosatiy"
fraglimit "0"
timelimit "0"

// Public servers
server1 "194.87.2.124:27960"
server2 "194.87.2.124:27961"
server3 "194.87.2.124:27962"
server4 "194.87.2.124:27963"
server5 "212.42.38.154:27960"
server6 "212.42.38.154:27961"
server7 "212.42.38.154:27962"


//rocket jump
//bind 2 "vstr rjump"
set rjump "+lookdown;+attack;+moveup;wait;wait;-lookdown;-attack;-moveup;centerview"